![]() ![]() (none) – GI: Fixed an issue which would caused GI textures to be packed incorrectly. (799469) – General: Fixed crash in the callstack symbolication code that meant Unity could crash while generating crash reports during engine startup and shutdown ![]() (747347) – Documentation: Updated documentation for Resources.UnloadAsset to document the 5.x behaviour which is different to 4.6 behaviour. (none) – Build Pipeline: Updated build window to allow case insensitive file extensions. (789840) – AssetBundle: Fixed the error message when accessing the main asset. (792351) – Android: Fixed an issue where Unity would emit “Unknown event structure (0)” to the log several times per second. (none) – Analytics: Fixed a NullReferenceException when stores inform Unity IAP of purchase events without providing metadata for the purchased product. Previously experimental support for the implementation of projects within the module Adobe Flash Player, but later Unity development team took a difficult decision for the rejection of this. It is possible to create applications to run in the browser using a special plug-in Unity (Unity Web Player), as well as through the implementation of WebGL technology. Created with Unity applications run under the operating systems Windows, OS X, Windows Phone, Android, Apple iOS, Linux, as well as game consoles, the Wii, PlayStation 3, PlayStation 4, Xbox 360, Xbox One. Unity ? a tool for the development of two- and three-dimensional applications and games running under Windows operating systems, OS X. ![]()
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March 2023
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